Dhiaksa

Thursday, June 4, 2009

Statement













The main idea was that it was similar to a virtual camera system in games that controls the avatar (character), but instead in this, the avatar controls the camera. In old traditional games the camera angles was simple. One of the common ones is overhead camera system. In video games the character design are very important and third person viewpoints allow the game players to see the characters clearly and the perspective is rendered from a distance and slightly above the avatar. This triggered another idea, a bird’s eye view. A viewpoint that looks down at the object often used on making maps and blueprints.















The apparatus is a backpack cam. It has a camera that looks down on the wearer, getting a birds eye view. It was made from plumbing pipe for strength and lightness. This movie shows me walking around town.
The clip was mostly sped up to portray the hustle and bustle of Auckland City.
Ideally the camera would be higher up and show a bit more of the space around the wearer but this design was already high enough that it almost touched most of the signage around town. It would also ideally project a live feed to the viewer.



Wrong Materials

After buying the joints I went back to the 3D lab only to find out the found the pipes weren’t plumbing pipes, instead they were electrical pipes which makes them a bit to weak if its exceeds a certain length and my design requires quite a long piece. I was really gutted because they looked sturdy enough but better be safe than sorry, I don’t want my video camera smashed to pieces in the middle of Queen st.

Material Searching

After finishing the final design with measurements and all. Everyone else was using steel but I thought that it would be way too heavy to be used like a backpack especially when I got a 1m long pole design on top of the backpack. So I went to the 3D lab to see what kind of materials I would need.

The technicians up there also thought the same, that steel is too heavy for the design even aluminum would be quite heavy for it. So they suggested I used use some sort of plumbing pipe. Lucky we found some pipes on the bin behind the 3D lab. Then I cut a bit off the pipe so that I could match it up to get the correct joints for it.

 

Reflection

I was lucky to talk to the technicians first before buying any materials and I was really happy that I got free plumbing pipes and they were more than enough in length. 

Research

Perspective,

in context of vision and visual perception, is the way in which objects appear to the eye based on their spatial attributes, or their dimensions and the position of the eye relative to the objects. There are two main meanings of the term: linear perspective and aerial perspective.

http://en.wikipedia.org/wiki/Perspective_(visual)

On 3rd Person


Third-person shooter (TPS) is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.
A "third person shooter" is a game structured around shooting, and in which the player can see the avatar on-screen ("third person")

http://en.wikipedia.org/wiki/Third-person_shooter

Game Camera System

A virtual camera system aims at controlling a camera or a set of cameras in order to display a view of a 3D virtual world. Camera systems are used in videogames where their purpose is to show the action under the best possible angle; more generally, they are also used in 3D virtual worlds when a third person view is required. As opposed to film makers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player's character is going to be in the next few seconds; therefore it is not possible to plan the shots as film maker would do. In order to solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots.

http://en.wikipedia.org/wiki/Third_person_(video_games)#Third_person_view_games

Concept Generation

Week 1

Start of project 3.  We were given the choice to work in groups or individually and I chose to work alone. I then started to brainstorm ideas collectively with other people in the classroom.  Initially I came up with a backpack idea that has the camera looking back when the backpack is worn. Then I drew more concept sketches of backpack designs.  I’m planning to finalize the idea by the end of the week.

 

Reflection

I like how some people in the class generated ideas together. So even though I worked alone but they still helped me think up of new concepts and also help expand them.

Thursday, May 14, 2009

Early Xmas Lights

this video of a giant lightshow -- a nerdworks, if you will -- put on by a group of students at Wrocław University of Technology. This is not the first time we've seen such a display, nor is it a first for this particular group, who call themselves Projekt P.I.W.O. -- but it is one of the best (and longest). The ten minute show includes much classic geekery -- Pong, Tetris, Dr. Mario, and Michael Jackson. Yes, that's right: Michael Jackson.

Thursday, April 23, 2009

Prosthesis Video